Are you interested in learning C++?
Do you want to make a video game using only your own work?
Would you like to practice writing interactive stories like those in video
games? You can accomplish all of that by making text games—which are games that convey
all the plot and action through text instead of graphics—and Text Game Tutor will
help you learn how to do it.
Programming text games lets you:
- Learn basic programming concepts by using them.
- Make a complete game before you attempt complicated graphical programming.
- Practice writing engaging, nonlinear stories.
- Create accessible games for a large, diverse audience.
I'm Ada Fisher, and I'm studying
game design and programming at a university in Texas. To learn to program, I
endured making more loan interest calculators in C++ than I care to
count. C++ lets programmers do wonderful things, and C++ lessons must convey
that truth to interest beginners in programming. Beginners need C++ lessons that
reflect what interests them, and writing a text game indulges their inner
artists, gamers, and writers while they learn C++.
Text Game Tutor exists to provide a
comprehensive beginner’s guide to writing text games in C++. This blog will feature detailed tutorials that
explain each part of the process of making a text game, as well as interviews on writing text games with experienced programmers and teachers. These tutorials will include
how to install the software you need to start writing C++ programs, how to create
C++ programs that tell stories, and how to let players make choices in a text
game. Each tutorial will improve on the program that you started with, until you have finished an entire text game.
Subscribe to Text Game Tutor if you
are a beginner who wants to learn to program in C++, if you are interested in
making your own game, or if you want to make a text game to practice writing
for video games. Although Text Game Tutor is a beginner’s guide, feedback from
experienced programmers can help make this blog better. This blog’s tutorials
will also increase in difficulty as times goes on; if you find one week’s
tutorials a little too easy, you can join in later to learn more complicated
concepts.
I must say your topic of choice is quite intriguing! I myself have always had an interest in the text-based adventure games of old (such as those made by Infocom) and, now having stumbled across your blog, am quite convinced to be a repeat reader. On the subject of C++, I took my required courses in it and began to fathom that it was possible to write text games for it, but I was never quite sure that it could be done.
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